Triennale Game Collection
La Triennale di MilanoLET OP: Downloads verlopen via de App Store, bekijk daar altijd de meest actuele prijs, compatibiliteit en andere informatie. Je hebt een actief Apple account nodig om apps te installeren.
The Triennale Milano Game Collection is a virtual exhibition of video games created for the 21st International Exhibition of Triennale Milano by five of the world’s most renowned independent game designers, showcasing these artists’ experimental approach to interactivity.
The five featured artists are: Mario von Rickenbach & Christian Etter (Dreii, Plug & Play), Tale of Tales (Luxuria Superbia), Cardboard Computer (Kentucky Route Zero), Pol Clarissou (Orchids to Dusk), and Everest Pipkin (Mirror Lake).
Each week for five weeks a new game was made available in the collection. These games are self-contained takes at interactive narrative, puzzles, and exploration.
The Collection is curated by Italian game designer Pietro Righi Riva and the virtual space in which the exhibition takes place is produced by Italian game studio Santa Ragione, makers of the “Best of 2014” AppStore hit FOTONICA.
[Week 1] Il Filo Conduttore by Mario von Rickenbach & Christian Etter (Switzerland), is a small story about about a cord, which hangs down from the top, overlooking a handful of delicately arranged objects.
[Week 2] LOCK by Auriea Harvey & Michaël Samyn (Tale of Tales, Belgium) is a small exploration of the universe, as previously imagined: based on cosmologies which place the Earth, and thus humans, at the center of the universe, Loci Omnes Caelesistis Kyries shifts between a simple diagram and a fascinating machine.
[Week 3] Neighbor by Jake Elliott, Tamas Kemenczy & Ben Babbitt (Cardboard Computer, USA) is the story of a wordless friendship that evolves over time, set in a small underground domicile and the patch of desert above it.
[Week 4] A Glass Room by Pol Clarissou (France) showcases pictures and animated sequences from Pol Clarissou’s own life. The flickering photographs projected on virtual walls create a narrative that evolves as the player manipulates the device.
[Week 5] The Worm Room by Everest Pipkin (USA) is a first-person exploration game which exists as a series of endless glass greenhouses that the player may wander through for the same reasons one visits a physical botanical garden; to walk, to take in beauty, to learn.
** Triennale Game Collection is designed for iPhone 6 and above. It is NOT compatible with iPad2, iPhone 4s, iPod touch 5th generation, iPad 3rd generation, or the iPad mini 1st generation
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Triennale Game Collection van La Triennale di Milano is een app voor iPhone, iPad en iPod touch met iOS versie 11.0 of hoger, geschikt bevonden voor gebruikers met leeftijden vanaf 9 jaar.
Informatie voor Triennale Game Collectionis het laatst vergeleken op 18 Nov om 07:31.
Informatie
- Releasedatum:16 Jun 2016
- Bijgewerkt:28 Jun 2022
- Versie:2.0
- Compatibiliteit:Vereist iOS 11.0 of nieuwer. Compatibel met iPhone, iPad en iPod touch.
- Grootte:913 MB
- Leeftijd:9+ jaar
- Beoordeling:5 van 5
- Categorie:
Nieuw in versie 2.0
Support for new hardware and screen ratios, better memory management, many minor fixes and improvements.
Recensies
Its great again!
MeerThe second game is great again. I enjoy it pretty well. Even playing the first one feels good. Nice design and no lagg. Can't wait until the others will come ;) !
5door Zie*******23/06/2016Kunst
MeerEr gaan nog meerdere levels komen. Het is een gek spel eigenlijk.. Er wordt een soort verhaal verteld, maar het is mij nog niet duidelijk wat het verhaal is. Ben benieuwd naar de komende levels.
4door Mow*******18/07/2016
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